Pretty Little Liars recap: Season 7, Episode 18

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We’re down to the final three episodes of PLL — and fortunately, this week moved things right along and raised the stakes in the process

Ali and Emily are at home in their love nest when they decide to go back up to bed. But there’s a surprise waiting for them: The game — complete with the big new puzzle piece Aria “won” last week — is sitting there waiting to be played.

But just as they start to wonder whether A.D. might still be in the house, there’s a knock at the door. It’s the cops, who, armed with search warrants, proceed to hit each of the Liars’ houses. And yes, they take their phones. The search is bad enough, but Emily and Ali are clearly in a panic about how they’ll explain the game. Turns out they don’t have to worry about it: By the time a cop makes it up there, the game has vanished as quietly as it came.

Spencer takes charge of the situation and storms into the police station. But instead of Furey, she finds Det. Tanner in his place. She explains to Spencer that Furey told her everything about their relationship and took himself off the case. Now, Tanner says she’s giving Spencer a chance to tell the truth. Of course, Spencer doesn’t take that bait (or that life preserver). She leaves, but not without getting some threatening words from Tanner, ripped straight from a network cop drama: “You should know something: I’m a closer.”

At The Brew, Ezra is fighting with the cops, asking for a list of what they can and can’t seize. As he follows the police out the door, Aria gets a phone call — but not from her phone that the cops took. A.D. has hidden another one, just for her, inside a vent. Aria’s getting close to the end of her rope, so she stands up to A.D. “I want to meet you… I’ve done everything you’ve asked of me.” A.D. hesitates, but eventually agrees to a time and place — as long as Aria wears The Uniform.

In a quick flash of a scene, we see Mona hanging up a call. So was she making the call as A.D.? Or just spying on Aria to protect her? I don’t know how she’d be able to hack into that brand-new phone if she weren’t involved in some way… but it also feels too ridiculous for Mona to be a part of this again. 

Ashley Marin, meanwhile, has figured out that Hanna needs help but can’t figure out exactly why. Still, like the good mother she is, she lets the gang (plus Caleb, minus Aria) hang out in a Radley suite. Spencer’s gotten them all burner phones, but they’re all a little confused about why Aria isn’t there. Emily and Ali let it slip that they’re together (to which the responses are just “cool” and “about time”), and Caleb talks about a program he’s writing to track the game’s internet connection via cell towers.

But soon things get serious, when Hanna finds the cell phone from the game on a room service platter. It goes off immediately: “CHOOSE OR LOSE. Just one plea, the rest go free. If no one steps up, you all go down.” Then a countdown of 36 hours starts.

Of course, Mona enters, right on cue, and tells them if they want an explanation, they could try asking Aria. “I think she’s on the A.D. team.”

Spencer asks for details, and Mona reminds them that Aria wasn’t at the school or Ezra’s book event the night of the locker incident, and that she was the only one near the Hastings’ house when that creepy recording started playing. Oh, and Mona saw her get a puzzle piece at The Brew. She even plays a recording of the phone call between Aria and A.D., but Spencer still wants “concrete proof.” Mona consents, but warns, “Just remember. You asked for it.”

Just outside that room, in the Radley hotel bar, Spencer runs into Toby, who’s sporting a thick widower’s beard and looks like he’s been through a lot (I mean, he has). He’s in town because Tanner called him in for questioning, but he invites Spencer to come join him at his cabin if she wants. Spencer turns the conversation back to the investigation, and Toby says he doesn’t know what Tanner has, but she seems to be building a solid case.

After dodging a questioning Ezra, Aria races out of the apartment to meet A.D. at — where else? — a creepy, empty playground. A.D. texts and says, “You DO look good in uniform,” but when Aria heads into the woods, she runs straight into the girls. (Thanks, Mona!)

To her credit, she confesses immediately that she was trying to meet A.D. They’re hurt and furious, obviously, but even after Aria explains her case with the police report, they aren’t letting her off the hook. Emily mentions the “Choose or Lose” order, which Aria knows nothing about. It’s Spencer, though, who actually seems the most angry — even after Aria reminds her that she once kidnapped Ezra’s kid for A. It does nothing. “Because of you, my parents are getting a divorce,” Spencer seethes. “You’ve ruined everything I ever had.” Hang on, when did Spencer forgive her creepy, good-for-nothing father?! When he gave a speech about protecting his family? Get out of here, Spencer!
(Recap continues on page 2)



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